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pacman.pov
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1995-11-25
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// Persistence Of Vision raytracer version 2.0 sample file.
// By Ville Saari
// Copyright (c) 1991 Ferry Island Pixelboys
/*
*
* POV-Ray scene description for 'Pac Man doing his favourite job'
*
* Created: 03-Jan-91
* Updated: 05-Jan-91
*
* You will need pacman.iff which is included in this package.
*
* If you do some nice modifications or additions to this file, please send
* me a copy. My Internet address is:
*
* vsaari@niksula.hut.fi
*/
#include "shapes.inc"
camera {
location <-80.0, 35.0, -140.0>
direction <0.0, 0.0, 1.0>
up <0.0, 1.0, 0.0>
right <1.244, 0.0, 0.0>
sky <0.0, 1.0, 0.0>
look_at <40.0, 10.0, 0.0>
}
/* The maze-textured ground */
plane { y, 0.0
pigment {
image_map { iff "pacman.iff" interpolate 2.0 }
rotate 90*x
scale 1600
translate <-196.0, 0.0, 160.0>
}
finish {
ambient 0.15
diffuse 0.7
reflection 0.5
}
}
union { /* And now the world famous... Ta Da! ... pac man */
/* Body */
intersection {
sphere { <0.0, 0.0, 0.0>, 30.0 }
sphere { <0.0, 0.0, 0.0>, 28.0 inverse }
union {
plane { <0.0, +1.0, 0.0>, 0.0 rotate -35*x }
plane { <0.0, -1.0, 0.0>, 0.0 rotate 10.0*x }
}
sphere { <0.0, 0.0, -29.0>, 1.5
inverse
rotate <16.0, -4.0, 0.0>
}
sphere { <0.0, 0.0, -29.0>, 1.5
inverse
rotate <16.0, 4.0, 0.0>
}
pigment { colour red 0.9 green 0.8 }
finish {
ambient 0.15
diffuse 0.7
specular 0.5
roughness 0.1
}
}
intersection {
sphere { <0.0, 0.0, 0.0>, 28.0 }
union {
plane { +2*y, -2.0 rotate -35*x }
plane { -2*y, -2.0 rotate 10*x }
}
pigment { colour red 0.5 }
finish { ambient 0.25 diffuse 0.75 }
}
/* Tongue */
union {
sphere { <3.0, 0.0, -15.0>, 10.0 }
sphere { <-3.0, 0.0, -15.0>, 10.0 }
pigment { colour red 1.0 }
normal {
wrinkles 0.5
scale 0.5
}
finish {
ambient 0.15
diffuse 0.7
reflection 0.5
}
rotate -45*x
}
union { /* Right eye */
sphere { <0.0, 0.0, 0.0>, 6.0
pigment { colour red 1.0 green 1.0 blue 1.0 }
finish {
ambient 0.15
diffuse 0.7
reflection 0.5
}
}
sphere { <0.0, 0.0, -2.3>, 4.0
pigment { colour red 0.3 green 0.4 blue 0.8 }
finish {
ambient 0.15
diffuse 0.7
reflection 0.5
}
}
sphere { <0.0, 0.0, -5.5>, 1.0
pigment { colour red 0.0 green 0.0 blue 0.0 }
finish {
ambient 0.15
diffuse 0.7
reflection 0.5
}
}
sphere { <0, 0, 0>, 1
pigment { colour red 0.0 green 0.0 blue 0.0 }
scale <9.0, 2.0, 9.0>
translate <0.0, 8.0, 6.0>
rotate -10.0*z
}
rotate <-25.0, -20.0, 0.0>
translate -26.0*z
rotate <25.0, 20.0, 0.0>
}
union { /* Left eye */
sphere { <0.0, 0.0, 0.0>, 6.0
pigment { colour red 1.0 green 1.0 blue 1.0 }
finish {
ambient 0.15
diffuse 0.7
reflection 0.5
}
}
sphere { <0.0, 0.0, -2.3>, 4.0
pigment { colour red 0.3 green 0.4 blue 0.8 }
finish {
ambient 0.15
diffuse 0.7
reflection 0.5
}
}
sphere { <0.0, 0.0, -5.5>, 1.0
pigment { colour red 0.0 green 0.0 blue 0.0 }
finish {
ambient 0.15
diffuse 0.7
reflection 0.5
}
}
sphere { <0, 0, 0>, 1
pigment { colour red 0.0 green 0.0 blue 0.0 }
scale <9.0, 2.0, 9.0>
translate <-0.0, 8.0, 6.0>
rotate 10*z
}
rotate <-25.0, 20.0, 0.0>
translate -26.0*z
rotate <25.0, -20.0, 0.0>
}
bounded_by { sphere { <0.0, 0.0, -2.0>, 32.0 } }
translate 32*y
}
/* Food... */
sphere { <0.0, 27.0, -25.0>, 4.0
pigment { colour red 1.0 green 1.0 blue 1.0 }
finish {
ambient 0.15
diffuse 0.7
specular 2.0
roughness 0.01
reflection 0.6
}
}
/* ... more food ... */
sphere { <0.0, 27.0, -45.0>, 4.0
pigment { colour red 1.0 green 1.0 blue 1.0 }
finish {
ambient 0.15
diffuse 0.7
reflection 0.5
}
}
/* ... and even more ... */
sphere { <0.0, 27.0, -65.0>, 4.0
pigment { colour red 1.0 green 1.0 blue 1.0 }
finish {
ambient 0.15
diffuse 0.7
reflection 0.5
}
}
/* ... uh ... yet more food ... */
sphere { <0.0, 27.0, -85.0>, 4.0
pigment { colour red 1.0 green 1.0 blue 1.0 }
finish {
ambient 0.15
diffuse 0.7
reflection 0.5
}
}
/* ... Yuck! ... no more please! */
sphere { <0.0, 27.0, -105.0>, 4.0
pigment { colour red 1.0 green 1.0 blue 1.0 }
finish {
ambient 0.15
diffuse 0.7
reflection 0.5
}
}
/* Click */
light_source { <60.0, 120.0, -170.0> colour red 1.0 green 1.0 blue 1.0 }